Christmas is approaching, how do you feel cold in the VR virtual reality world?

From the moment humans appear, interaction has always existed in our lives. Especially in the virtual world, from the earliest mouse and keyboard to today's gesture tracking, motion capture, our interaction has been improving! But for VR virtual reality, this is not enough. Christmas is approaching, we will simplify the complex issues, how to feel cold in the VR virtual world?

In the virtual reality world, human imagination has always existed since ancient times. In ancient China, there was a saying of "Zhuang Zhou Dream Butterfly", and the ancient Greek philosopher Plato also had cave theory. Now, we finally turned this imagination into reality and developed it. VR virtual reality device. However, we will eventually find that today's VR devices are somewhat different from our imaginary VR virtual reality world.

Christmas is approaching, how do you feel cold in the VR virtual reality world?

The imaginary VR virtual reality world is coming soon. If it is a virtual world of Christmas, what will we experience? We can choose to be Santa Nicholas, on Christmas nights, riding a sleigh of nine reindeer, entering the house from the chimney and placing the gift in the socks on the children's bed. Dressed in a red cotton coat with a fun red Christmas hat, go to every place in the world where you need a gift.

Of course, we can also choose to be a child, put a big socks on the bed early, dress up the Christmas tree with the friends, prepare for Christmas dinner, and feel the lively atmosphere of Christmas. In this Christmas VR virtual reality world, we have a lot of choices, and even make Christmas more magical, plus mermaid, Cinderella and dragons... But we must first feel in the VR virtual reality world. To the cold. The problem of realistic VR interaction is very simple, but it is very difficult to do. We all know that the current VR virtual reality device is mainly the head-end of the PC and the head-end based on the mobile. However, these two kinds of heads can only affect our vision and hearing, and there is no way to perceive the sense of "feeling cold."

There are many VR content platforms, such as Oculus Rift, htc vive and Sony PS VR, which have their own content platforms, and there are many excellent VR content aggregation applications on the mobile side, such as Blu-ray VR Master, Cardboard and so on. It can be seen that our VR content has been enriched a lot compared to before. People feel the immersion of the virtual world and complete the interaction in the virtual world. However, the interactive method is not perfect, and the VR content is stretched, because in the world, there are many ways for humans to perceive the outside world. Therefore, if you want to let users recognize the virtual world created in VR games and VR videos. The first thing to do is to have a better way of interacting, to simulate the way tactile interactions, and to make people feel "cold".

In this way, it seems simple, just provide an interactive way of simulating tactile perception, which can solve this problem. But is it really that simple? In the VR virtual reality world, voice interaction is a good way, naturally and does not interfere with users. However, the most interactive way we use is based on the form of the handle, which interacts in a tactile feedback manner. Most of the current VR headsets use virtual reality handles to complete the interaction. Gesture tracking and eye tracking technology have been researched by many companies, but there are still various defects. For example, the optical tracking of gesture tracking will be very tired, and the data gloves need to be worn and removed. Although eye tracking may become a motion sickness that solves the virtual reality, the problem is that the current research is still not perfect.

Motion capture, sensors, real-world, electromyography, and brainwave control, without an interaction, can make us feel the cold in VR virtual reality. However, there is no more situation than this expectation VR virtual reality world, but can not see the direction is chilling. So, feeling cold in VR virtual reality, in terms of current interaction, is it really impossible to achieve? In fact, this is not the case. Wearable devices can simulate the feeling. In addition, the real scene interaction can also do this. The real scene is to simulate the virtual world in the physical world, but there is no doubt that this It can only be used in specific scenarios, and the large-scale interaction method is undoubtedly not our choice.

As for wearable devices, we can solve our problems from the technical concept, let us feel the cold of snow in the virtual world. But from a technical perspective, there is still a long way to go to combine wearables with VR virtual reality. For the future of VR interaction, then what is the VR interaction we use? For example, the VR helmet on the PC side, there are many VR games, using a lot of interaction methods, such as motion capture, voice prompts, tactile feedback, visual feedback, etc.; and VR glasses need to be combined with smart phones, the steps are generally Download a VR application with rich VR resources in the mobile phone, and then interact through visual feedback, head tracking, etc. We can find that no matter which VR device, the VR virtual world is inseparable from visual and auditory. Aspects. Sometimes, I really want to get rid of reality and think about the VR virtual world that I might face in the future.

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