The gameplay and operation of Crazy Rocket is not complicated. As long as you throw the circle around the rocket, the rocket will be lifted to give off dazzling fireworks. Xiao Bian can not help but think of the circle game he once played, although the gameplay is simple, but want to accurately set the target, it is still a test of accurate and feel. In the spare time, playing with two is also very interesting. Do small friends try it out?
Part I: Game Introduction
"Crazy Rocket" is developed by Jujiashuang Network Technology Co., Ltd. Jujiashuang is a leading company in the field of high-tech interactive entertainment. The company is committed to introducing commercial real estate such as virtual reality, augmented reality, and all high-tech technologies such as human-machine interaction and FAMIKU Entertainment.
"Crazy Rocket" cartoon style settings, the atmosphere is relaxed and joyful, the game content does not have any very stiff UI button, a great sense of experience. Enter the game, click on the space to start the game, in the game, the player is traveling in the spacecraft in space, through the VR glasses to control the game perspective, through the mouse to operate the game, the player by simply controlling the degree of mouse movement, circle to nest The Rockets can score. The Rockets scored 300 points, 500 points, and 800 points. The rockets in the set exploded into bright fireworks.
Game main interface
The second part: game evaluation
Crazy Rocket
Platform: 3Glasses
Game Type: Casual
The following is the product scoring:
Rocket launch
From the game world setting
Casual games, cartoon style settings, relaxed and pleasant atmosphere.
From the game input device
Operation: The mouse operation is more appropriate because the game itself is set by game play and does not need to be turned around.
From the perspective of gameplay innovation
The nostalgic way of the ring, by controlling the movement of the mouse to manipulate the strength of throwing the ring, simple and easy to use. Although nothing new, it's nice to play as a casual game.
From the perspective of the protagonist
The focus of this production is not this.
From the interface interaction
All the buttons in the game are line-of-sight operations, and it is praiseworthy that the game fully utilizes the features of virtual reality games.
In the game, there isn't any hard UI button in the game content presented to the player, so the experience is very good.
other suggestion
The contents of the player's view in the game are slightly less (the lens is closer to the picture), and fireworks that rockets fly into the sky are sometimes partially obstructed. It is recommended to adjust it properly so that players can see the best fireworks.
Game start & finish screen
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