"Dedicated to survival" PC1.0 official version: The most anticipated function comes

On December 20th, "Solar for survival" will formally usher in the official version of PC1.0. Recently, the official conducted a third round of update of the test clothes, added a playback function, can record content within 1 km around the player's character, in the hall to see how they were killed or step by step to eat chicken.


Testwear Round 3 - Update Instructions

hall

Add playback

- New function: Record content within 1 km around the player character

- Please enable playback save function before starting the game

- At the end of the game, playback will be automatically saved and can be played in the "Lobby - Playback" menu

- Up to 20 innings can be saved. When this number is exceeded, previous content will be replaced in sequence

- Playback Playback Guide:

Gameplay

The size of the first safe area was adjusted based on the area of ​​Miramar (desert map)

- Now Win94 can be equipped with Kar98k bullet bags

- The sight of the Win94 mechanical sight now turns red and is easier to aim

- Increased magnification of aiming perspective when Win94 breath-holds

- Increased recoil

Increased the drag effect on the Kar98k bullets slightly increased the resistance of the M24 bullets and reduced the base damage by approximately 2%. Reduced the viewing time of the Vector while firing (now Vector should be easier to control when firing) Dilutes distant blood Sputter effect

UI/UX

New key bindings are used to set "toggle"/"long press" status for "Aiming" and "Mechanical Aiming Angle"

Animation

Added new animation for Win94. Leveraged captain moves about 30% faster

article

Adjust item refresh chance based on Miramar maps

vehicle

Improved Pickup's fuel efficiency, and now more fuel-efficient to adjust the front of the Aquarail's skin

world

Removed Erangel's rainy and foggy day (test clothing only) Road signs in Miramar (desert map) can be hit by a vehicle

sound

Reduces the volume of the background music in the hall. Reduces the volume of cracked windows. Added damage to the road signs. Reduces the reverberation of the player when they are attacked indoors. Adjusts the volume of the nearby pickups and Buggys.

Bug fix

Fix the problem of abnormal viewing angle caused by switching to mechanical aiming at free viewing. Fixed the issue that Kar98k appears to have clips on the inventory interface. Now when switching to the first person view when skydiving or on the plane, it is impossible to obtain a wider field of view. The issue of non-shaking SKS fixes the problem that the motorcycle and Buggy will slide down when they stop on the slope. After the player wins, the “Report” button on the settlement interface fixes the fact that the player can be in a specific building on the Military Base. The problem of crawling into a closed space kills playback

- Fixes the problem of not seeing characters or playing sounds when playing back playback

- Fixed a problem where the player appeared to be shooting across the gate 400m away

- Fixes the problem that the first person perspective playback can see the inside of the character's face

Now when fully loaded, players can also normally discard or replace the "automatic rifle rapid magazine"

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